Puzzle Game
A downloadable game for Windows
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In this game I used the following design patterns: Singletons(Manager classes), Object Pooling(bullets), States(Turret states), Strategies(weapon selection), Observers(Managers subscribed to actions/events), and Commands(Robot control).
Status | Released |
Platforms | Windows |
Author | Andrew Karpinski |
Genre | Puzzle |
Tags | 3D |
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Click download now to get access to the following files:
BootCampGameArchitecture_Data.zip 181 MB
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